Zac Pierce has been designing games ever since he was a kiddo. In grade school, he swept the local gaming scene with "Four Square But Fair" and "Tag Plus Fun Rules". By high school, Zac was dabbling with StarCraft's level editor, Team Fortress 2 through Hammer, and Flash games written in ActionScript. University saw Zac pursuing a Computer Science degree and a Entrepreneurship minor in his spare time, as class time was reserved for programming games in Microsoft XNA, Unity3D, and Unreal. To make ends meet during the summers, Zac worked full-time at Rockwell Automation doing embedded software engineering and testing.
However, if Zac Pierce were a painter, games would only be his canvas. His true passion is serving others. Zac believes that everyone is important and deserves to be loved for their unique gifts, interests, and abilities. He's no fairy godmother, but Zac would love to grow up to be some sort of male fairy godmother someday.
These days, Zac spends his spare time making games, volunteering, and connecting with his peers. He likes to ramble on Twitter about the world of gaming and the important work he's avoiding. Zac also takes a couple of nights each week to keep up with friends over games like Team Fortress 2 and Overwatch. Despite claiming he's "still got it", we're all pretty confident Zac's video game skills haven't aged well.
Zac is currently pursuing his first commercial project on his own. He's seeking talented individuals to help with tasks he really stinks at such as writing, music, and texturing. For the latest updates and more pointless tweets, follow ZacFierce (@ZacFierce) on Twitter.